By Wallace Jackson (auth.)

Learn the foundational suggestions of vector snap shots and raster imaging, together with what new media codecs are top to be used with Android Studio, Java and JavaFX, iOS, Kindle and HTML5, in addition to key components concerning the info footprint optimization paintings method, and why info footprint optimization is necessary. Digital portray Techniques covers strategies crucial to electronic portray utilizing the Inkscape 0.91 open resource software program package deal in addition to the Corel Painter 2016 expert electronic portray software program package.

You'll learn:

  • The terminology of electronic painting
  • What includes a electronic portray 2nd modeling and rendering pipeline
  • Concepts and rules in the back of electronic portray content material production
  • How to put in and make the most of 64-bit Inkscape 0.91 and Corel Painter 2016
  • Concepts at the back of curves, strokes, fills, styles, rendering and physics
  • Digital portray info codecs and information footprint optimization

Who This booklet is For:
Digital Artists, Illustrators, Painters, person Interface Designers, electronic Signage content material builders, e-Learning content material Creators, booklet disguise Artists, Album hide Artists Secondary: Android builders, iOS builders, site builders, Flash builders, Multimedia manufacturers, wealthy web program (RIA) Programmers, video game Designers, lecturers, Educators.

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Extra resources for Digital Painting Techniques

Sample text

This aspect ratio defines a shape for your image, and this concept also applies to the shape of a display screen. For instance, a smartwatch will have a square aspect (1:1), and a widescreen iTV Set will have a wide rectangular aspect (2:1). A 1:1 aspect ratio digital image (or display screen) can be said to be perfectly square. Since this is the aspect ratio, by its very definition, a 1:1 aspect ratio is the same as a 2:2 or a 3:3 aspect ratio image. It is important to note that it is this ratio between these two numbers that defines the shape of the image or screen, not the numbers themselves, and that’s why it is called an aspect ratio, although it’s often called aspect for short.

I would term this “static” use, but alpha data can also be used via PNG digital image assets to composite digital imagery in real time, using open platforms such as Android Studio, HTML5, CSS3, Java, and JavaFX. I would term this “dynamic” use, as the code allows you to access the pixel transparency values in a millisecond of time, so you can animate the data in any way that you like: for example. in web sites, games, animated user interface design, iTV programs, interactive eBooks, and smart watch faces.

Digital imaging software, such as GIMP, Photoshop, and PaintShop Pro are based on “raster” or pixel-based technologies. I wrote a book called Digital Image Compositing Fundamentals (Apress, 2015) if you want to dive into raster imaging in detail. There is also a “vector” or math-based technology that is used in digital illustration and 3D software packages such as Inkscape or Blender. I wrote a Digital Illustration Fundamentals (Apress, 2015) book, covering this area, if you want to dive into vector illustration in further detail as well.

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